Horses

Origin Horses

We accept $PHORSE

Strategic Value of Origin Horses

Origin Horses are not only rarer and more powerful, but they also serve as genetic anchors for the Planet Horse economy. With limited breeding across generations, Origin NFTs ensure controlled population growth and long-term value.

With only 2,202 Origin Horses available in the inaugural drop, owning one means owning a piece of the foundation of Planet Horse. These horses are your gateway to earning, evolving, and expanding within a thriving and competitive ecosystem.

Breeding Foundations

In Planet Horse, Origin Horses serve as the cornerstone of ecosystem expansion through a robust breeding system. These special NFT horses possess enhanced breeding capabilities, allowing them to create new generations of race-ready offspring. Their breeding count is determined by rarity, ensuring higher-rarity Origin Horses can be leveraged more strategically to expand your stable.

Breeding Count by Rarity (Origin Horses)

Rarity
Breeding Count

Common

14

Uncommon

16

Rare

18

Epic

20

Legendary

22

Mythic

24

Offspring Horses

Offspring horses, those bred from Origin Horses, have the same features as their Origin Counterparts with a few differences:

  • Limited breeding potential, with a randomized breeding count between 0 and 3 over their lifetime.

  • Breeding with Offspring Horses will cost 80% more compared to breeding Origin Horses.

  • Offspring Horses will be tagged considering its GENERATION. Generation is based on the highest generation among its parents. Example: Parent One is Gen 0 Parent Two is Gen 3 Offspring will be born Gen 4!

Breeding Costs (Dynamic Model)

Breeding uses a dynamic formula that adapts to rarity, the oracle price of $PHORSE, and each parent’s breeding history. This ensures long-term sustainability of the economy while protecting the value of Origin Horses.

Formulas


PHORSE = ((baseUsd + (maxCurrentBreeds × 5)) ÷ usdPrice) + (maxCurrentBreeds × usdPrice)
RON = (maxCurrentBreeds + 1) * 1.8

Where:

  • usdPrice = oracle price of $PHORSE in USD.

  • maxCurrentBreeds = the higher breed count between the two parents.

  • breedBaseRon = predefined curve that increases with each breeding attempt.


Example Cost Progression (Rare Parent, PHORSE = $0.001)

Breed #

maxCurrentBreeds

Base (USD) + Modifier

PHORSE Cost (approx)

RON Cost

1st

0

$20

~20,000 PHORSE

1.8 RON

2nd

1

$25

~25,000 PHORSE

3.6 RON

3rd

2

$30

~30,000 PHORSE

5.4 RON

4th

3

$35

~35,000 PHORSE

7.2 RON

5th

4

$40

~40,000 PHORSE

9.0 RON

6th

5

$45

~45,000 PHORSE

10.8 RON

7th

6

$50

~50,000 PHORSE

12.6 RON

8th

7

$55

~55,000 PHORSE

14.4 RON

(Other rarities scale with their respective higher base USD values.)


Breeding Chances

To breed, you must pair one Male and one Female horse. Horses of any rarity can be matched together.

However, the rarity of the offspring is determined by the lower rarity parent. For example, breeding a Rare horse with a Legendary one will follow the Rare breeding table.

The offspring rarity chances are defined per rarity tier. Each breeding table specifies the chance to produce a horse of a certain rarity. The array format is as follows:

[Common (%), Uncommon (%), Rare (%), Epic (%), Legendary (%), Mythic (%)]

Breeding Tier
Chance Distribution

Common

[73, 21, 5, 1, 0, 0]

Uncommon

[30, 55, 13, 2, 0, 0]

Rare

[5, 15, 65, 12, 3, 0]

Epic

[0, 4, 25, 63, 6, 2]

Legendary

[0, 1, 6, 30, 56, 7]

Mythic

[0, 0, 1, 8, 30, 61]

Breeding Status Calculation & Gene Splicing

Offspring Status Calculation

New offspring inherit one base statuses from each of their parents. Base stats refer to a horse’s stats at level 1, excluding any gains from leveling. Consider the following example:

Parent One
Value

Base Power

1

Base Sprint

2

Base Speed

2

Parent Two
Value

Base Power

3

Base Sprint

2

Base Speed

1

The resulting offspring will have:

Offspring Stat
Value

Base Power

3 (Inherited from parent two)

Base Sprint

1 (Random inside its rarity range)

Base Speed

2 (Inherited from parent one)

Gene Splicing

Gene splicing is the act of burning an NFT horse and using its genes to create a new improved one. When a horse is burned, the user receives:

When between Lvl 1 ~ 9

1 Random Gene + 1 Level Up Ticket

When between Lvl 10 ~ 19

1 Random Gene + 2 Level Up Tickets

When Lvl 20 or above

2 Random Genes + 3 Level Up Tickets

(Each horse in existence can use only 1 level-up ticket ever!) There are three Genes:

Power genes, Sprint genes and Speed genes

These gene items can then be applied to other horses during breeding to further boost inheritance beyond parent stats and improve target gene beyond its parents limits!

Example: Breeding with Gene Items

Using the previous example, assume we areusing one Power Genes (+6 Power) and one Speed Genes (+6 Speed) before breeding, the maximum number of genes that can be given during the breeding process:

Parent One (with Power Genes)
Value

Base Power

1

Base Sprint

2

Base Speed

2

Parent Two (with Speed Genes)
Value

Base Power

3

Base Sprint

2

Base Speed

1

Offspring now inherits the highest boosted stats:

Offspring Stat
Inherited Value

Base Power

3 (from parent two) + 6 (from genes) = 9

Base Sprint

2 (from parent one) = 2

Base Speed

2 (random inside its range) + 6 (from genes) = 8

This demonstrates how gene splicing can significantly enhance breeding outcomes by boosting specific base stats beyond the parents’ original values.


Rarity & Stat Influence

Each horse in Planet Horse has three core stats: Power, Sprint, and Speed. These stats, along with a horse’s maximum level cap and growth potential, are determined by its rarity.

Stat Ranges and Max Level by Rarity

Rarity
Starting Stat Range
Max Level

Common

1 – 3

15

Uncommon

2 – 4

15

Rare

3 – 6

20

Epic

4 – 8

20

Legendary

5 – 10

25

Mythic

6 – 12

30

Higher rarities also possess greater GROWTH POTENTIAL, a hidden trait that determines how much a horse’s stats increase per level.

Comparison (Common Horse Growth vs Epic Horse Growth)

A Common Chestnut Horse Leveling Up
An Epic Nightmare Horse Leveling up

Leveling Up & Stat Growth

Level-Up Cost Table (up to Level 15)

Level
$PHORSE Cost
Medal Cost

1

2050 * Rarity Modifier

1

2

2950 * Rarity Modifier

2

3

3900 * Rarity Modifier

3

4

4750 * Rarity Modifier

4

5

6200 * Rarity Modifier

5

6

7950 * Rarity Modifier

6

7

10350 * Rarity Modifier

8

8

12650 * Rarity Modifier

10

9

15150 * Rarity Modifier

12

10

18450 * Rarity Modifier

15

11

22500 * Rarity Modifier

18

12

27200 * Rarity Modifier

22

13

32700 * Rarity Modifier

27

14

38800 * Rarity Modifier

31

15

45750 * Rarity Modifier

37

16

53600 * Rarity Modifier

44

17

62350 * Rarity Modifier

51

18

72100 * Rarity Modifier

58

19

82700 * Rarity Modifier

67

20

94200 * Rarity Modifier

76

21

106650 * Rarity Modifier

87

22

119950 * Rarity Modifier

97

23

134250 * Rarity Modifier

109

24

149400 * Rarity Modifier

121

25

165500 * Rarity Modifier

134

This table increases progressively up to the maximum level (30), level up cost reaches 259,600 $PHORSE and 211 medals at that level. Higher levels demand increasing investment, rewarding long-term dedication and smart resource management.

Leveling up a horse does more than just improve its energy—it boosts stats using the following formula:

new_stat = old_stat + 2 * growth_potential

Growth potential is a hidden trait rolled during level-up, and higher-rarity horses consistently roll higher values.

Medals are also required to level up. Horses earn:

  • 3 medal each time they finish 1st in a race.

  • 2 medal each time they finish 2nd in a race.

  • 1 medal each time they finish 3rd in a race.



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